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  <pubDate>Tue Mar 09, 2010 2:57 pm</pubDate>
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                                        <title>fantasy baseball this year?</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162876#162876</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=155'&gt;^Dom&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Sun Mar 07, 2010 8:01 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      missed you at the draft, stoned. I landed the #1 pick &amp;amp; you had #11 with no Florida players draft. You landed Tim Lincecum. Good luck this year stoned.</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162876#162876</comments>
                                        <author>^Dom</author>
                                        <pubDate>Sun Mar 07, 2010 8:01 pm</pubDate>
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                                        <title>Amaze*o Pictures</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162875#162875</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=21'&gt;Amaze*o&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Sun Mar 07, 2010 8:25 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Thanks Meleo...thanks a lot, will keep it going.</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162875#162875</comments>
                                        <author>Amaze*o</author>
                                        <pubDate>Sun Mar 07, 2010 8:25 am</pubDate>
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                                        <title>happy birthday pay!</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162862#162862</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=5'&gt;altoids&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Wed Mar 03, 2010 12:28 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      howdy =)&lt;br /&gt;
&lt;br /&gt;
wanted to wish trans-world airlines player payback a happy birthday!  =)&lt;br /&gt;
&lt;br /&gt;
happy birthday pay!&lt;br /&gt;
&lt;br /&gt;
let me know when/if you have time for some hl2dm or l4d/l4d2.  i would dearly love to bounce a toilette off your head and give you a *bonk* with my new, solid titanium crowbar.  =)&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: red&quot;&gt;n&lt;/span&gt;&lt;span style=&quot;color: white&quot;&gt;0&lt;/span&gt;&lt;span style=&quot;color: red&quot;&gt;seb&lt;/span&gt;&lt;span style=&quot;color: white&quot;&gt;0&lt;/span&gt;&lt;span style=&quot;color: red&quot;&gt;ne&lt;/span&gt;&lt;/span&gt;</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162862#162862</comments>
                                        <author>altoids</author>
                                        <pubDate>Wed Mar 03, 2010 12:28 pm</pubDate>
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                                        <title>happy birthday lasher! =)</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162859#162859</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=564'&gt;CrioKnight&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Mon Mar 01, 2010 9:36 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Happy Belated Birthday Slasher!</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162859#162859</comments>
                                        <author>CrioKnight</author>
                                        <pubDate>Mon Mar 01, 2010 9:36 am</pubDate>
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                                        <title>yet another round of snow...geez</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162855#162855</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=358'&gt;SoM&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Fri Feb 26, 2010 3:46 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      aye, you guys got smashed this winter, i'm in TO Can and only now were seeing upto 15CM for the first time but its more like 5cm or less&lt;br /&gt;
&lt;br /&gt;
i loved our non winter winter, last one was bad for us here</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162855#162855</comments>
                                        <author>SoM</author>
                                        <pubDate>Fri Feb 26, 2010 3:46 pm</pubDate>
                                        <guid isPermaLink="true">http://www.fragpimp.com/forum/viewtopic.php?p=162855#162855</guid>
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                                        <title>Proof I has teh brain</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162843#162843</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=564'&gt;CrioKnight&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Wed Feb 24, 2010 9:42 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      try to take over the world.</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162843#162843</comments>
                                        <author>CrioKnight</author>
                                        <pubDate>Wed Feb 24, 2010 9:42 am</pubDate>
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                                      <item>
                                        <title>Console Gaming Names/Friends Codes</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162840#162840</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=651'&gt;penguin&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Wed Feb 24, 2010 5:13 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Xbox 360 gamer tag - License to Hug</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162840#162840</comments>
                                        <author>penguin</author>
                                        <pubDate>Wed Feb 24, 2010 5:13 am</pubDate>
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                                      <item>
                                        <title>happy birthday flowbotomy =)</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162839#162839</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=506'&gt;Liam&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Tue Feb 23, 2010 11:40 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      HASDOPY BOIRHTDFAY</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162839#162839</comments>
                                        <author>Liam</author>
                                        <pubDate>Tue Feb 23, 2010 11:40 am</pubDate>
                                        <guid isPermaLink="true">http://www.fragpimp.com/forum/viewtopic.php?p=162839#162839</guid>
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                                      <item>
                                        <title>happy birthday duNn!</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162836#162836</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=222'&gt;Tombstoner&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Mon Feb 22, 2010 11:53 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Happy belated b-day man!</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162836#162836</comments>
                                        <author>Tombstoner</author>
                                        <pubDate>Mon Feb 22, 2010 11:53 pm</pubDate>
                                        <guid isPermaLink="true">http://www.fragpimp.com/forum/viewtopic.php?p=162836#162836</guid>
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                                        <title>my mass effect 2 scrapbook</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162831#162831</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=5'&gt;altoids&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Sat Feb 20, 2010 2:00 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      howdy =)&lt;br /&gt;
&lt;br /&gt;
okie, i have done some poking around and i am pretty sure i know how and why my second endgame was so different from the first play-through.&lt;br /&gt;
&lt;br /&gt;
it should go without saying...&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;span style=&quot;font-size: 18px; line-height: normal&quot;&gt;&lt;span style=&quot;color: yellow&quot;&gt;***&lt;/span&gt;&lt;span style=&quot;color: red&quot;&gt;HUGE SPOILERS IN HIDDEN TEXT&lt;/span&gt;&lt;span style=&quot;color: yellow&quot;&gt;***&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;script language=&quot;javascript1.2&quot; type=&quot;text/javascript&quot;&gt; &lt;br /&gt;&lt;!--&lt;br /&gt;    hideBBCode.open('Click to reveal hidden content'); &lt;br /&gt;//--&gt;&lt;br /&gt; &lt;/script&gt; from my above post musing about the factors and 'triggers'...&lt;br /&gt;
&lt;br /&gt;
 &lt;script language=&quot;javascript1.2&quot; type=&quot;text/javascript&quot;&gt; &lt;br /&gt;&lt;!--&lt;br /&gt;    hideBBCode.open('Click to reveal hidden content'); &lt;br /&gt;//--&gt;&lt;br /&gt; &lt;/script&gt; &lt;center&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; align=&quot;center&quot; class=&quot;quote-table&quot;&gt;&lt;tr&gt;	&lt;td width=&quot;19&quot; height=&quot;19&quot; class=&quot;quote-corner&quot;&gt;&lt;img src=&quot;templates/cs/images/quote_header.gif&quot; width=&quot;19&quot; height=&quot;19&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;	&lt;td width=&quot;100%&quot; align=&quot;left&quot; class=&quot;quote-header&quot;&gt;i wrote:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;	&lt;td class=&quot;quote-left&quot;&gt;&lt;img src=&quot;templates/cs/images/spacer.gif&quot; width=&quot;19&quot; height=&quot;45&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;	&lt;td class=&quot;quote-text&quot;&gt;i am wondering if completing the 'paramour' quest is the deciding factor for who gets liquefied in the collector base;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;span style=&quot;color: white&quot;&gt; if it is based on which missions you have completed before getting the iff/legion and then legion's loyalty [the dr. said something that makes me think this might have been the 'trigger']&lt;/span&gt;&lt;/span&gt;; if it depends on shepard's gender; if it is dependent on any of the myriad factors that transfer over from an imported me1 shepard; or if who lives or dies depends on something i have not considered. &lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;
i figured having everyone loyal was a necessity, but it sounds like that might not be the case.  if and when i do another play-through i am certain i will do all the loyalty missions again.  some where actually really fun even if it seems like 'filler' at times - though not as much as probing planets does.  =\&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://social.bioware.com/forum/1/topic/105/index/1117936/1&quot; target=&quot;_blank&quot;&gt;this thread in the bioware fourms&lt;/a&gt; seems to explain a couple of the factors deciding who lives or gets turned into paste.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; align=&quot;center&quot; class=&quot;quote-table&quot;&gt;&lt;tr&gt;	&lt;td width=&quot;19&quot; height=&quot;19&quot; class=&quot;quote-corner&quot;&gt;&lt;img src=&quot;templates/cs/images/quote_header.gif&quot; width=&quot;19&quot; height=&quot;19&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;	&lt;td width=&quot;100%&quot; align=&quot;left&quot; class=&quot;quote-header&quot;&gt;bioware person in that thread wrote:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;	&lt;td class=&quot;quote-left&quot;&gt;&lt;img src=&quot;templates/cs/images/spacer.gif&quot; width=&quot;19&quot; height=&quot;45&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;	&lt;td class=&quot;quote-text&quot;&gt;Dusty Everman wrote...&lt;br /&gt;
&lt;br /&gt;
Mordin's death is not a glitch or bug.  I believe that when people are surprised with Mordin's death, it's during the &amp;quot;Hold the Line&amp;quot; time where you leave crew behind as you and two squad mates move onward.   Tech had their moment in the sun with the tunnel infiltration.  A biotic is key for the protective bubble.  The Hold the Line sequence is time for your soldier types to do their best.&lt;br /&gt;
&lt;br /&gt;
Basically you want your best DEFENDERS to hold the line.  Don't think about offensive solo strikers.  Think about the guys that can dig down and hold a position with moxie.  You want them to hold the line.&lt;br /&gt;
&lt;br /&gt;
Under the hood, each character has a &amp;quot;hole the line&amp;quot; score, which gets a bonus  if the character is loyal.  Characters like Mordin, Jack and Tali are squishy and not exoeruenced with bunkering down and holding out for an extended period of time.  Characters like Grunt and Zaeed are tanks who thrive on this type of work.  The score is tallied for all the team members that are holding the line, and the number of survivors are calculated.  If people are to die, the non-loyals squishies go first through the list to the loyal tanks.  Alas, I think Mordin is at the head of the death list.  Some characters can't survive without help even if they are loyal.  Others can survive even if not loyal.  &lt;br /&gt;
&lt;br /&gt;
Here are some examples for the group holding the line:&lt;br /&gt;
Loyal Mordin by himself:  He can't hold the line by himself.  He dies.&lt;br /&gt;
Non-loyal Grunt by himself: Grunt lives.  He hunkers down and gets the job done, and doesn't have to worry about helping any one else.&lt;br /&gt;
Loyal Mordin and non-Loyal Grunt:   Grunt dies, but Mordin lives.  Grunt is able to hold the line but goofs up helping Mordin... he was just too aggressive without his right of passage.&lt;br /&gt;
Loyal Mordin and Loyal Grunt: They both live.&lt;br /&gt;
&lt;br /&gt;
Note it is possible to get non-loyal henchmen to survive through the end game with the proper group holding the line.&lt;br /&gt;
&lt;br /&gt;
So what is a good strategy?  Send back a loyal squishy with the crew, like Mordin or Tali.   Leave your defensive bad asses to hold the line (hmmm, Garrus defended a base all by himself to an extended period of time....)  and take your loyal offensive favorites with you to the end.&lt;br /&gt;
&lt;br /&gt;
As for saving Kelly and the crew, you just need to make sure you go through the Omega-4 relay right after the crew is taken, and make sure you send a loyal squad mate back as an escort.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;
in my second play-through, after rescuing the doctor and anyone else who was not turned into elmers, she berated me for taking to long to come to their rescue.  =(&lt;br /&gt;
&lt;br /&gt;
she immediately apologised and said that she was just upset at seeing half the crew liquefied right in front of her, but that nagged at me afterward and was what i was referring to in my last post.  seems that is/was the issue: for everyone of the secondary crew to live you must not put off going through the omega 4 relay to rescue them.&lt;br /&gt;
&lt;br /&gt;
therefore, you should get every available quest and upgrades taken care of before doing the iff mission.  you then have only legion's quest to complete before needing to go through the omega 4 relay.&lt;br /&gt;
&lt;br /&gt;
either way: lilith gets dissolved.  =(&lt;br /&gt;
&lt;br /&gt;
also, someone posted that after getting legion do not click on the galaxy map before activating/talking to legion and getting his loyalty quest.  the 'trigger' for the start of the endgame seems to be that 'click' on the galaxy map after getting the iff.&lt;br /&gt;
&lt;br /&gt;
that is how i did it on my first play-through, which was pure luck on my part - i had purposely not gone to any sites/read anything that would 'spoil' anything about the game.  i avoided, as much as possible, reading any press releases about me2 and did not watch any of the character reveal videos.  it was impossible to completely avoid all of it, of course, but for the most part i succeeded, i think.&lt;br /&gt;
&lt;br /&gt;
since there have been no replies to this thread regarding the endgame, i assume either no one is/has read this endgame discussion - given the 'deadness' of the forums lately this is not a stretch =( , no one has any interest in the game [your loss =( ], no one else has finished the game [unlikely], or no one who has finished the game cares to comment.&lt;br /&gt;
&lt;br /&gt;
hehe, whatever the case: the game is excellent and if any of you can find time to play it and/or the first game i doubt you would be disappointed.  =) &lt;script language=&quot;javascript1.2&quot; type=&quot;text/javascript&quot;&gt; &lt;br /&gt;&lt;!--&lt;br /&gt;    hideBBCode.close(); &lt;br /&gt;//--&gt;&lt;br /&gt; &lt;/script&gt; &lt;br /&gt;
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&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: red&quot;&gt;nos&lt;/span&gt;&lt;span style=&quot;color: white&quot;&gt;café'shepard vas normandy&lt;/span&gt;&lt;/span&gt;</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162831#162831</comments>
                                        <author>altoids</author>
                                        <pubDate>Sat Feb 20, 2010 2:00 pm</pubDate>
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                                        <title>My new Kitty</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162830#162830</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=464'&gt;gus&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Sat Feb 20, 2010 10:20 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Thanks all, it was a shock. We knew his heart was bad. But figured I have at least five years.  Not just two. But he was a happy loving kitty. Just a total joy to have. And I suppose, I gave him two years. He might not had. &lt;br /&gt;
&lt;br /&gt;
It hurt to lose him. But I don't regret loving him, and having him in my life. I made the choice, to keep him. And let him enjoy the years he had. He was the sweetest thing. I sure did love that cat.</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162830#162830</comments>
                                        <author>gus</author>
                                        <pubDate>Sat Feb 20, 2010 10:20 am</pubDate>
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                                        <title>demon's souls</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162824#162824</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=5'&gt;altoids&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Mon Feb 15, 2010 1:03 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      oh.  one thing that probably seems a bit odd: suiciding in the 'nexus' [the hub of the game world] does not impact world or character tendencies and is, in fact, a tactical decision depending on how you want to play at any given time.&lt;br /&gt;
&lt;br /&gt;
there are a couple of ways to gain body form: killing a 'boss' demon; using a rare item; helping another player to kill a 'boss' demon when you are playing as a blue phantom; killing a player whose game you have invaded when you are playing as a black phantom.&lt;br /&gt;
&lt;br /&gt;
killing 'boss' demons while in body form substantially shifts tendency to white, but when in body form you are at risk of having your game invaded or being killed - dying by any means when in body form substantially shifts tendency to black.&lt;br /&gt;
&lt;br /&gt;
hehe, there are bloodstains all over the nexus, mostly from players jumping off some absurdly high point [which is what i did in the pic below] or they attack an npg and get killed.  attacking npcs is almost always a bad idea, and attacking a merchant is incredibly foolish: if you anger or kill a merchant you will lose them as a 'store' for the remainder of the game.&lt;br /&gt;
&lt;br /&gt;
there are a couple of merchants - one in particular - who are not easy to see and in the heat of battle it is easier than you might think to chop them with a sword, hit them with a bit of stray magic, etc.  each merchant usually has a portion of his/her wares unique to them.  you lose access to those unique items if you kill/anger that merchant.&lt;br /&gt;
&lt;br /&gt;
in one case killing/making hostile a certain merchant will make it impossible to create/buy any advanced weapons which can put you in a HUGE disadvantage.  if you kill that merchant or for some reason he disappears - which seems to arbitrarily happen to some players - it is probably best to start a new game.&lt;br /&gt;
&lt;br /&gt;
the clothes i am wearing in these pics originally belonged to an npc named 'miralda' - she was boletaria's executioner and has this really big meat-cleaver sword thing.  boletaria is the land where most of the game takes place.&lt;br /&gt;
&lt;br /&gt;
normally i do not attack npcs and in this case i really did not attack her - she is in one of those areas that are closed off until that particular world section is either pure black or white.  when it is pure white, as is the case right now, she is in human/body form but she is super crabby and will attack you if you cross her 'invisible line in the sand'.  =(&lt;br /&gt;
&lt;br /&gt;
for the record, she is even more crabby when the world is pure black and she is in 'black phantom form'.  =(&lt;br /&gt;
&lt;br /&gt;
when i crossed her stupid line she went to attack me but ended up falling down a really deep hole and died.  even though i did not kill her directly i was the indirect cause of her death, i guess.  i got about 5000 souls when she died and she left behind her clothes - they actually act like armour even though they look like they are made of burlap bags and chains.&lt;br /&gt;
&lt;br /&gt;
they are better than most of the other light armour/clothes [the assassin black leathers ward against plague much better though] and i like to pretend she can see me from whatever horrible place she ended up after falling in that big pit and is gnashing her teeth seeing me parading around in her clothes.&lt;br /&gt;
&lt;br /&gt;
hehe, take that you big crab!  =)</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162824#162824</comments>
                                        <author>altoids</author>
                                        <pubDate>Mon Feb 15, 2010 1:03 pm</pubDate>
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                                        <title>New! Super Mario Bros. Wii</title>
                                        <link>http://www.fragpimp.com/forum/viewtopic.php?p=162819#162819</link>
                                        <description>&lt;br /&gt;
                                      &lt;b&gt;Author:&lt;/b&gt; &lt;a href='http://www.fragpimp.com/forum/profile.php?mode=viewprofile&amp;u=506'&gt;Liam&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      &lt;b&gt;Posted:&lt;/b&gt; Fri Feb 12, 2010 8:48 pm&lt;br /&gt;&lt;br /&gt;
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                                      It is good indeed, I will never be able to thank somebody enough for letting me pick up my 11-year-old nephew's character and throw him into oblivion while chanting &amp;quot;NO CHILD CAN BEAT THE GRINCH&amp;quot;</description>
                                        <comments>http://www.fragpimp.com/forum/viewtopic.php?p=162819#162819</comments>
                                        <author>Liam</author>
                                        <pubDate>Fri Feb 12, 2010 8:48 pm</pubDate>
                                        <guid isPermaLink="true">http://www.fragpimp.com/forum/viewtopic.php?p=162819#162819</guid>
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